Welcome to the Portfolio of John Houlihan, Bay Area Game Engineer, Team Leader, and lover of Music.

Check out some of the projects I’ve worked on or find my GitHub where you can find a bunch of code I’ve done.

Literalchemy

2025

I worked as Executive Producer and Project Manager leading and organizing a team of over 60 people working on the cozy, visual novel/management sim, Literalchemy, which you can find here, on steam!

Virion

2024

I worked as a Producer and Lead Engineer on Virion, a small indie rogue-like made in 8 weeks and published on steam! I focused on Enemy Design/Implementation and Project Management.

You can check it out on steam here!

Terraria Particle System

I worked as an Engineer focused on implementation for a currently unreleased Mod for the game Terraria with a team of 5 people. My work mainly focused on the creation of a custom system to create and handle advanced particles for visual effects, as Terraria does not natively support them. While my work on this mod has mostly had to stop due to classes and other projects, the mod’s development is still ongoing!

2023 - 2024